Publications
Explore our library of reports, commentary, and other research.
Too Hot to Ignore: Extreme Heat in Garment Supply Chains
Our new report, drawing on field research across India, examines how extreme heat is disrupting garment factories throughout South and Southeast Asia and identifies two critical gaps in the industry’s response: global brands’ failure to act and the need for shared responsibility that treats climate adaptation as a core business obligation.
Quick Takes
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See allApparel Industry Purchasing Practice Metrics
After consultation with over 70 industry professionals, our Center has developed a set of nine Responsible Purchasing Practice (RPP) Metrics organized according to the apparel product lifecycle—from pre-production planning, through production, to post-production—reflecting the stages at which purchasing decisions have the greatest impact.
NYU Stern CBHR Names Ralph Bunche Deputy Director
We’re excited to welcome Ralph Bunche as our new Deputy Director, bringing over two decades of experience at the intersection of business, law, and human rights to help lead the Center’s work.
Submission to the ANPD’s Call for Contributions on the Draft Guidance Document for the Digital ECA
The Working Group on Gaming and Regulation at NYU Stern submitted comments to Brazil’s ANPD on its draft guidance for the Digital ECA, focusing on the scope of regulated providers and the “likely access” criterion for children and adolescents.
Too Hot to Ignore: Extreme Heat in Garment Supply Chains
Extreme heat is already disrupting garment factories across South and Southeast Asia, and in a new report drawing on field research across India, we find that most global brands have failed to act, pointing to a need for shared responsibility that treats climate adaptation as a core business obligation.
Trust, Play, and Platforms: Sharing Lessons for Safer Digital Spaces
Drawing on expert reflections from a September 2025 symposium, this paper examines how Trust & Safety governance in online gaming compares to social media and what the games industry’s unique experience with community-driven moderation can teach policymakers and advocates working across all digital spaces.
Submission to the French Council on Artificial Intelligence and Digital Affairs
The Working Group on Gaming and Regulation filed a submission with the French Council on AI and Digital Affairs, responding to a mission assessing the potential risks of video games for minors.
Teaching Resources
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Hearing the Problem: Modulate’s Journey Bringing Real-time Safety to Call of Duty
This case study explores how Modulate’s ToxMod technology tackles toxic and extremist speech in online gaming, highlighting the ethical, business, and regulatory challenges of moderating real-time voice chat.
The Case for Human Rights in Business Education–A Tool Kit
Representatives from various business schools have crafted a concise toolkit, providing insights and resources for integrating human rights into business school education.
RFK Compass, June 2023: Applying ESG in the Meat Processing Industry
This exercise focuses on Packers Sanitation Services and Blackstone Core Equity Partners, exploring what accountability measures should be in place to address the exploitation of child labor.









